Tuesday, November 12, 2013

Nov 4 Playtest Match 3 Card Game

I playtested the match 3 card game with Antonio, a fellow designer, and received some great feedback:

 - To set it apart from digital games, it could use more card game elements such as a 'hand' of cards the opponent cannot see, and ways to counter the opponent
 - Would be interesting to have other rules or instructions on one side of the card
 - Needs more complexity, another variable beyond color and direction of movement
 - Could add a way to score points, maybe each card could have a number of points on it as a variable
 - Some cards should be able to affect other cards
 - Would be fun to set traps for the oponent

Potential ideas for changes based on this playtest:

 - Each player has a hand of cards, and can use them to swap out cards from the play area
 - Card in the hand can be used directly against the opponent (counter)
 - Have special instructions on certain cards
 - Might need a separate deck for cards dealt into the hand

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